It is optional, but only costs 1 Skill Point. This is a unique Skill that always hits a target in range, regardless of Attack Rating.įanaticism * Aura grants Attack Rating, Damage, and Attack Speed to you and all allies. Smite * hits an enemy with your Shield and Stuns it. This Aura works strictly for you and not your allies.Ĭleansing * reduces the duration of negative effects for you and your allies, such as Curses or Poison. It “redeems” nearby corpses to give you Mana and Life for each corpse redeemed. Redemption * is an optional Skill Point that can save a lot of potions and deal with annoying revives or corpse explosion. This Skill works well combined with Vigor for extra movement speed. It also gives additional Stamina and Stamina regeneration.Ĭharge * is a mobility Skill that knocks back enemies in its path. This is great in town or quickly walking over to pick up items and click objects. Vigor * provides you and your party with Velocity which increases movement speed separate from Faster Run/Walk. It also has a hidden mechanic which drastically speeds up your block animation. Holy Shield * is needed at all times as it boosts your Chance to Block and Defense. It also has a 20% chance to not get interrupted when you attack or cast. You can learn more about game mechanics behind those abilities in our game guide.ĭescription and picture(s) are valid for the official Diablo 2 servers.Concentration * Aura gives you and your allies additional damage for Blessed Hammer and Physical Damage Attack Skills. It will not stack with Deadly Strike (DS) as only one of those effects can trigger but having high % of both, gives you a higher chance of dealing double damage most of the time. It gives 16-46% chance to deal double physical damage (56-63% at level 10-15). Insight grants +1-6 to Critical Strike (Amazon passive usable by any class). It gives 575-700% mana recovery (+25% per level), which makes it extremely difficult to run out of mana even if you are spamming your abilities. Insight grants level 12-17 Meditation when equipped (Paladin aura usable by any class). *Staves means only Staves, it will not work on Staff class weapons like wands. Level 12-17 Meditation Aura When Equipped It is important to insert runes in that order: Ral > Tir > Tal > Sol and in appropriate base, otherwise it will not become a runeword. Can be made in 4 Socket Polearms/Staves* (only on Ladder and any D2R game mode).
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